I've generally been a fan of Zelda over the years. Unfortunately, it instead demonstrates every single reason that motion-centric controls are not the future of gaming. Now, more than five years later, we've been given The Legend of Zelda: Skyward Sword which supposedly fulfills that dream. Way back in 2006 when the Wii was first unveiled, the first thought on every gamer's mind (besides the dirty jokes) was the idea of fully interactive sword fighting in a Zelda game. To get those, you must procure the fifteen tears of the goddess…. To get the sacred flames, you must acquire the three sacred gifts. WTF To open the gate of time, you must attain the three sacred flames. LOW Inconsistent stabs AND falling off a ledge to be respawned next to a lantern ghost in the Silent Realm.